Memperbarui Tampilan UI Dan UX Agar Lebih Menarik Dan Lebih Mudah Digunakan Seperti:
### **Versi 2.0 - Perubahan Unit Metric** #### Perubahan Major: - ✅ **Mengubah unit tinggi dari meter ke centimeter (cm)** - Alasan: Lebih mudah dipahami pengguna Indonesia - Format baru: tinggi dalam **cm** (contoh: 170 cm) - ✅ Update formula kalkulasi: - Konversi cm ke meter: `heightInMeters = height / 100.0` - BMI = weight / (heightInMeters²) - ✅ Update validasi input: - Minimum tinggi: 50 cm - Maximum tinggi: 300 cm --- ### **Versi 3.0 - UI/UX Enhancement** #### Perubahan UI/UX: - ✅ **Modern Card Design** dengan shadow effects - ✅ **Gradient Background** (Sky Blue ke White) - ✅ **Custom Input Fields** dengan Card wrapper - ✅ **Unit System Card** dengan design yang lebih menarik - ✅ **Color-coded Results** berdasarkan kategori BMI: - 🔵 Underweight - Light Blue - 🔵 Normal - Sky Blue - 🔵 Overweight - Medium Blue - 🔵 Obese - Dark Blue - ✅ **BMI Result Card** dengan: - Display BMI value besar dan bold - Badge kategori dengan emoji - Deskripsi lengkap untuk setiap kategori - Referensi range BMI WHO - ✅ **Responsive Layout** dengan vertical scroll - ✅ **Better Typography** dengan font weights dan sizing --- ### **Versi 4.0 - Blue Color Scheme Implementation** #### Perubahan Tema: - ✅ **Complete Blue Color Theme** - Primary Color: Light Blue (#03A9F4) - Secondary Color: Medium Blue (#0288D1) - Background: Very Light Blue White (#F5FBFF) - Accent: Sky Blue dan Navy Blue - ✅ **Light Theme Colors**: - Primary: Light Blue - warna utama aplikasi - Container: Very Light Blue - untuk card backgrounds - Surface: White - permukaan bersih - ✅ **Dark Theme Colors**: - Primary: Sky Blue - untuk dark mode - Background: Very Dark Blue - Surface: Deep Blue - ✅ **Component Colors**: - Button: Light Blue dengan shadow - Input border: Light Blue saat focus - Switch: Sky Blue theme - Cards: Gradasi warna biru ---
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README.md
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README.md
@ -1,10 +1,205 @@
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Kalkulator BMI
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===============
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# Kalkulator BMI
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Silahkan kembangkan aplikasi ini untuk melakukan perhitungan BMI
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## 📱 Deskripsi Aplikasi
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Aplikasi **BMI Calculator** (Body Mass Index Calculator) adalah aplikasi Android yang dibangun menggunakan Jetpack Compose untuk menghitung Indeks Massa Tubuh pengguna berdasarkan tinggi dan berat badan. Aplikasi ini mendukung dua sistem unit pengukuran: **Metric (kg/cm)** dan **Imperial (lbs/inches)**.
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Petunjuk lebih detil dapat dibaca di
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---
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## 👨💻 Informasi Pengembang
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- **NPM**: 202310715051
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- **Nama**: Dendi Yogia Pratama
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---
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## 📚 Referensi
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Petunjuk lebih detail dapat dibaca di:
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https://docs.google.com/document/d/1iGiC0Bg3Bdcd2Maq45TYkCDUkZ5Ql51E/edit?rtpof=true
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Starter dimodifikasi dan terinspirasi dari:
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https://developer.android.com/codelabs/basic-android-compose-calculate-tip#0
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https://developer.android.com/codelabs/basic-android-compose-calculate-tip#0
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---
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## 🔄 Changelog - Perubahan dari Awal sampai Akhir
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### **Versi 0.5 - Setup Code**
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- Memperbaiki Rumus Yang Digunakan Untuk Menghitung BMI Agar Lebih Akurat Di Kedua Sistem Unit
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- Mengatasi Tulisan NAN Yang Muncul Ditampilan Sebelum Kalkulasi
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### **Versi 1.0 - Initial Setup (Base Code)**
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#### Fitur Awal:
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- Setup project dengan Jetpack Compose
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- Layout dasar dengan TextField untuk input
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- Fungsi kalkulasi BMI sederhana
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- Menggunakan sistem Metric (meter dan kg)
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---
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### **Versi 1.5 - Penambahan Unit System**
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#### Perubahan:
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- ✅ Menambahkan **Switch Toggle** untuk memilih sistem unit (USC/SI)
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- ✅ Implementasi dua formula BMI:
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- **SI Formula**: BMI = weight (kg) / height² (meters)
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- **USC Formula**: BMI = 703 × weight (lbs) / height² (inches)
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- ✅ Validasi input untuk kedua sistem unit
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- ✅ Dynamic label pada input field sesuai sistem unit yang dipilih
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---
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### **Versi 2.0 - Perubahan Unit Metric**
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#### Perubahan Major:
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- ✅ **Mengubah unit tinggi dari meter ke centimeter (cm)**
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- Alasan: Lebih mudah dipahami pengguna Indonesia
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- Format baru: tinggi dalam **cm** (contoh: 170 cm)
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- ✅ Update formula kalkulasi:
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- Konversi cm ke meter: `heightInMeters = height / 100.0`
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- BMI = weight / (heightInMeters²)
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- ✅ Update validasi input:
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- Minimum tinggi: 50 cm
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- Maximum tinggi: 300 cm
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---
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### **Versi 3.0 - UI/UX Enhancement**
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#### Perubahan UI/UX:
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- ✅ **Modern Card Design** dengan shadow effects
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- ✅ **Gradient Background** (Sky Blue ke White)
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- ✅ **Custom Input Fields** dengan Card wrapper
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- ✅ **Unit System Card** dengan design yang lebih menarik
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- ✅ **Color-coded Results** berdasarkan kategori BMI:
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- 🔵 Underweight - Light Blue
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- 🔵 Normal - Sky Blue
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- 🔵 Overweight - Medium Blue
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- 🔵 Obese - Dark Blue
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- ✅ **BMI Result Card** dengan:
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- Display BMI value besar dan bold
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- Badge kategori dengan emoji
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- Deskripsi lengkap untuk setiap kategori
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- Referensi range BMI WHO
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- ✅ **Responsive Layout** dengan vertical scroll
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- ✅ **Better Typography** dengan font weights dan sizing
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---
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### **Versi 4.0 - Blue Color Scheme Implementation**
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#### Perubahan Tema:
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- ✅ **Complete Blue Color Theme**
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- Primary Color: Light Blue (#03A9F4)
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- Secondary Color: Medium Blue (#0288D1)
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- Background: Very Light Blue White (#F5FBFF)
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- Accent: Sky Blue dan Navy Blue
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- ✅ **Light Theme Colors**:
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- Primary: Light Blue - warna utama aplikasi
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- Container: Very Light Blue - untuk card backgrounds
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- Surface: White - permukaan bersih
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- ✅ **Dark Theme Colors**:
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- Primary: Sky Blue - untuk dark mode
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- Background: Very Dark Blue
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- Surface: Deep Blue
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- ✅ **Component Colors**:
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- Button: Light Blue dengan shadow
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- Input border: Light Blue saat focus
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- Switch: Sky Blue theme
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- Cards: Gradasi warna biru
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---
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## ✨ Fitur Aplikasi
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### **1. Dual Unit System**
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- 🌍 **Metric System**: Kilogram (kg) dan Centimeter (cm)
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- 🇺🇸 **Imperial System**: Pounds (lbs) dan Inches (in)
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- 🔄 Toggle switch untuk berpindah sistem
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- 🔄 Auto-reset input saat ganti sistem
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### **2. Input Validation**
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#### Metric System:
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- Tinggi: 50 - 300 cm
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- Berat: 20 - 500 kg
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#### Imperial System:
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- Tinggi: 20 - 120 inches
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- Berat: 44 - 1100 lbs
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### **3. BMI Categories (WHO Standard)**
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- **Underweight**: BMI < 18.5
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- **Normal weight**: BMI 18.5 - 24.9
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- **Overweight**: BMI 25.0 - 29.9
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- **Obese**: BMI ≥ 30.0
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### **4. Visual Features**
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- 🎨 Gradient background dengan warna biru
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- 💳 Card-based design untuk semua komponen
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- 🌈 Color-coded results berdasarkan kategori
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- 📊 BMI range reference dengan color indicators
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- ✨ Shadow effects untuk depth visual
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- 🔤 Modern typography dengan font weights
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- 📱 Responsive dan scrollable layout
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---
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## 🛠️ Teknologi yang Digunakan
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- **Kotlin** - Programming Language
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- **Jetpack Compose** - Modern UI Toolkit
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- **Material Design 3** - Design System
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- **Android Studio** - IDE
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---
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## 📋 Struktur Kode
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### **Data Class**
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```kotlin
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data class BMIResult(
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val bmiValue: Double,
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val category: String,
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val isValid: Boolean = true,
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val errorMessage: String = ""
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)
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```
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### **Main Components**
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1. **BMICalculatorLayout** - Main screen layout
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2. **UnitSystemCard** - Toggle untuk sistem unit
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3. **BMIInputField** - Custom input field dengan card design
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4. **BMIResultCard** - Menampilkan hasil dengan visual menarik
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5. **BMIRangeReference** - Referensi range BMI WHO
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### **Key Functions**
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- `calculateBMI()` - Menghitung BMI dengan validasi
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- `validateBMIInput()` - Validasi input berdasarkan sistem unit
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- `getBMICategory()` - Menentukan kategori BMI
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- `getBMICategoryInfo()` - Memberikan deskripsi kategori
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- `formatBMIResult()` - Format display angka BMI
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---
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## 🎨 Design Principles
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1. **User-Friendly**: Interface yang mudah dipahami
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2. **Visual Feedback**: Color-coding untuk hasil yang jelas
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3. **Informative**: Deskripsi lengkap untuk setiap kategori
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4. **Modern**: Design mengikuti Material Design 3
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5. **Accessible**: Contrast yang baik dan text yang readable
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6. **Responsive**: Layout adaptif untuk berbagai ukuran layar
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---
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## 🚀 Cara Menggunakan
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1. Pilih sistem unit (Metric/Imperial) dengan toggle switch
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2. Masukkan tinggi badan (cm atau inches)
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3. Masukkan berat badan (kg atau lbs)
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4. Tekan tombol "Hitung BMI"
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5. Lihat hasil BMI dengan kategori dan deskripsi lengkap
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---
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## 📈 Future Improvements
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- [ ] Menyimpan riwayat perhitungan BMI
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- [ ] Grafik trend BMI dari waktu ke waktu
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- [ ] Rekomendasi diet dan olahraga
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- [ ] Export hasil ke PDF
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- [ ] Multi-language support
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- [ ] Dark mode toggle
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- [ ] BMI ideal calculator berdasarkan usia dan gender
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---
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@ -4,15 +4,25 @@ import android.os.Bundle
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import androidx.activity.ComponentActivity
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import androidx.activity.compose.setContent
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import androidx.activity.enableEdgeToEdge
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import androidx.compose.foundation.background
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import androidx.compose.foundation.layout.*
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import androidx.compose.foundation.rememberScrollState
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import androidx.compose.foundation.shape.RoundedCornerShape
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import androidx.compose.foundation.text.KeyboardOptions
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import androidx.compose.foundation.verticalScroll
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import androidx.compose.material3.*
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import androidx.compose.runtime.*
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import androidx.compose.ui.Alignment
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import androidx.compose.ui.Modifier
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import androidx.compose.ui.draw.shadow
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import androidx.compose.ui.graphics.Brush
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import androidx.compose.ui.graphics.Color
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import androidx.compose.ui.text.font.FontWeight
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import androidx.compose.ui.text.input.KeyboardType
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import androidx.compose.ui.text.style.TextAlign
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import androidx.compose.ui.tooling.preview.Preview
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import androidx.compose.ui.unit.dp
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import androidx.compose.ui.unit.sp
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import com.example.tiptime.ui.theme.TipTimeTheme
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import java.text.NumberFormat
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@ -54,23 +64,93 @@ data class BMIResult(
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* Composable untuk switch pemilihan unit sistem (USC/SI)
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*/
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@Composable
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fun UnitSystemSwitchRow(
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fun UnitSystemCard(
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useUSC: Boolean,
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onUseUSCChanged: (Boolean) -> Unit,
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modifier: Modifier = Modifier
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) {
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Row(
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modifier = modifier.fillMaxWidth(),
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verticalAlignment = Alignment.CenterVertically
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Card(
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modifier = modifier
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.fillMaxWidth()
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.shadow(4.dp, RoundedCornerShape(16.dp)),
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shape = RoundedCornerShape(16.dp),
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colors = CardDefaults.cardColors(
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containerColor = MaterialTheme.colorScheme.primaryContainer
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)
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) {
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Text(text = "Use USC Units (lbs/inches)")
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Switch(
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Row(
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modifier = Modifier
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.fillMaxWidth()
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.wrapContentWidth(Alignment.End),
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checked = useUSC,
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onCheckedChange = onUseUSCChanged
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.padding(16.dp),
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horizontalArrangement = Arrangement.SpaceBetween,
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verticalAlignment = Alignment.CenterVertically
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) {
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Column {
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Text(
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text = "Sistem Unit",
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style = MaterialTheme.typography.titleMedium,
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fontWeight = FontWeight.Bold
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)
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Text(
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text = if (useUSC) "Imperial (lbs/inches)" else "Metric (kg/cm)",
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style = MaterialTheme.typography.bodySmall,
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color = MaterialTheme.colorScheme.onPrimaryContainer.copy(alpha = 0.7f)
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)
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}
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Switch(
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checked = useUSC,
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onCheckedChange = onUseUSCChanged,
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colors = SwitchDefaults.colors(
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checkedThumbColor = MaterialTheme.colorScheme.primary,
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checkedTrackColor = MaterialTheme.colorScheme.primaryContainer
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)
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)
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}
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}
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}
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/**
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* Custom Input Field dengan design yang lebih menarik
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*/
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@Composable
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fun BMIInputField(
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value: String,
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onValueChange: (String) -> Unit,
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label: String,
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unit: String,
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modifier: Modifier = Modifier
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) {
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Card(
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modifier = modifier
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.fillMaxWidth()
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.shadow(2.dp, RoundedCornerShape(12.dp)),
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shape = RoundedCornerShape(12.dp),
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colors = CardDefaults.cardColors(
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containerColor = MaterialTheme.colorScheme.surface
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)
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) {
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Column(modifier = Modifier.padding(16.dp)) {
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Text(
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text = label,
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style = MaterialTheme.typography.labelLarge,
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color = MaterialTheme.colorScheme.primary,
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fontWeight = FontWeight.SemiBold
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)
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Spacer(modifier = Modifier.height(8.dp))
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OutlinedTextField(
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value = value,
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onValueChange = onValueChange,
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suffix = { Text(unit, fontWeight = FontWeight.Bold) },
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keyboardOptions = KeyboardOptions(keyboardType = KeyboardType.Decimal),
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modifier = Modifier.fillMaxWidth(),
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singleLine = true,
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shape = RoundedCornerShape(8.dp),
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colors = OutlinedTextFieldDefaults.colors(
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focusedBorderColor = MaterialTheme.colorScheme.primary,
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unfocusedBorderColor = MaterialTheme.colorScheme.outline.copy(alpha = 0.3f)
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)
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)
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}
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}
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}
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@ -84,130 +164,296 @@ fun BMICalculatorLayout() {
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var useUSC by remember { mutableStateOf(false) }
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var bmiResult by remember { mutableStateOf<BMIResult?>(null) }
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Column(
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Box(
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modifier = Modifier
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.padding(40.dp)
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.fillMaxWidth(),
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verticalArrangement = Arrangement.spacedBy(8.dp)
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) {
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Text(
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text = "BMI Calculator",
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style = MaterialTheme.typography.headlineMedium,
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modifier = Modifier.padding(bottom = 16.dp)
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)
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// Unit System Switch
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UnitSystemSwitchRow(
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useUSC = useUSC,
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onUseUSCChanged = { useUSC = it },
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modifier = Modifier.padding(vertical = 8.dp)
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)
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// Height Input
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OutlinedTextField(
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value = heightInput,
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onValueChange = { heightInput = it },
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label = {
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Text(if (useUSC) "Height (inches)" else "Height (meters)")
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},
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keyboardOptions = KeyboardOptions(keyboardType = KeyboardType.Decimal),
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modifier = Modifier.fillMaxWidth(),
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singleLine = true
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)
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// Weight Input
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OutlinedTextField(
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value = weightInput,
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onValueChange = { weightInput = it },
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label = {
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Text(if (useUSC) "Weight (lbs)" else "Weight (kg)")
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},
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keyboardOptions = KeyboardOptions(keyboardType = KeyboardType.Decimal),
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modifier = Modifier.fillMaxWidth(),
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singleLine = true
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)
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// Calculate Button
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Button(
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onClick = {
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val height = heightInput.toDoubleOrNull()
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val weight = weightInput.toDoubleOrNull()
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|
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if (height != null && weight != null) {
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bmiResult = calculateBMI(height, weight, useUSC)
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} else {
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bmiResult = BMIResult(
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bmiValue = 0.0,
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category = "",
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isValid = false,
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errorMessage = "Please enter valid numbers"
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.fillMaxSize()
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.background(
|
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Brush.verticalGradient(
|
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colors = listOf(
|
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MaterialTheme.colorScheme.primaryContainer.copy(alpha = 0.3f),
|
||||
MaterialTheme.colorScheme.background
|
||||
)
|
||||
}
|
||||
},
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modifier = Modifier
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.fillMaxWidth()
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.padding(top = 16.dp)
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) {
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Text("Calculate BMI")
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}
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|
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// Display Result
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bmiResult?.let { result ->
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Card(
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||||
modifier = Modifier
|
||||
.fillMaxWidth()
|
||||
.padding(top = 16.dp),
|
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colors = CardDefaults.cardColors(
|
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containerColor = if (result.isValid)
|
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MaterialTheme.colorScheme.primaryContainer
|
||||
else
|
||||
MaterialTheme.colorScheme.errorContainer
|
||||
)
|
||||
)
|
||||
) {
|
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Column(
|
||||
modifier = Modifier
|
||||
.fillMaxSize()
|
||||
.verticalScroll(rememberScrollState())
|
||||
.padding(24.dp),
|
||||
verticalArrangement = Arrangement.spacedBy(16.dp)
|
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) {
|
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// Header
|
||||
Column(
|
||||
modifier = Modifier.fillMaxWidth(),
|
||||
horizontalAlignment = Alignment.CenterHorizontally
|
||||
) {
|
||||
Column(
|
||||
modifier = Modifier.padding(16.dp)
|
||||
) {
|
||||
if (result.isValid) {
|
||||
Text(
|
||||
text = "Your BMI: ${formatBMIResult(result)}",
|
||||
style = MaterialTheme.typography.titleLarge
|
||||
)
|
||||
Text(
|
||||
text = "Category: ${result.category}",
|
||||
style = MaterialTheme.typography.bodyLarge,
|
||||
modifier = Modifier.padding(top = 8.dp)
|
||||
)
|
||||
Text(
|
||||
text = "💪 BMI Calculator",
|
||||
style = MaterialTheme.typography.headlineLarge,
|
||||
fontWeight = FontWeight.Bold,
|
||||
color = MaterialTheme.colorScheme.primary
|
||||
)
|
||||
Text(
|
||||
text = "Hitung Indeks Massa Tubuh Anda",
|
||||
style = MaterialTheme.typography.bodyMedium,
|
||||
color = MaterialTheme.colorScheme.onBackground.copy(alpha = 0.6f)
|
||||
)
|
||||
}
|
||||
|
||||
// BMI Info
|
||||
Spacer(modifier = Modifier.height(8.dp))
|
||||
Text(
|
||||
text = getBMICategoryInfo(result.category),
|
||||
style = MaterialTheme.typography.bodyMedium,
|
||||
color = MaterialTheme.colorScheme.onPrimaryContainer
|
||||
)
|
||||
Spacer(modifier = Modifier.height(8.dp))
|
||||
|
||||
// Unit System Switch
|
||||
UnitSystemCard(
|
||||
useUSC = useUSC,
|
||||
onUseUSCChanged = {
|
||||
useUSC = it
|
||||
// Reset input saat ganti sistem
|
||||
heightInput = ""
|
||||
weightInput = ""
|
||||
bmiResult = null
|
||||
}
|
||||
)
|
||||
|
||||
// Height Input
|
||||
BMIInputField(
|
||||
value = heightInput,
|
||||
onValueChange = { heightInput = it },
|
||||
label = "Tinggi Badan",
|
||||
unit = if (useUSC) "inches" else "cm"
|
||||
)
|
||||
|
||||
// Weight Input
|
||||
BMIInputField(
|
||||
value = weightInput,
|
||||
onValueChange = { weightInput = it },
|
||||
label = "Berat Badan",
|
||||
unit = if (useUSC) "lbs" else "kg"
|
||||
)
|
||||
|
||||
// Calculate Button
|
||||
Button(
|
||||
onClick = {
|
||||
val height = heightInput.toDoubleOrNull()
|
||||
val weight = weightInput.toDoubleOrNull()
|
||||
|
||||
if (height != null && weight != null) {
|
||||
bmiResult = calculateBMI(height, weight, useUSC)
|
||||
} else {
|
||||
Text(
|
||||
text = "Error: ${result.errorMessage}",
|
||||
style = MaterialTheme.typography.bodyLarge,
|
||||
color = MaterialTheme.colorScheme.error
|
||||
bmiResult = BMIResult(
|
||||
bmiValue = 0.0,
|
||||
category = "",
|
||||
isValid = false,
|
||||
errorMessage = "Mohon masukkan angka yang valid"
|
||||
)
|
||||
}
|
||||
},
|
||||
modifier = Modifier
|
||||
.fillMaxWidth()
|
||||
.height(56.dp)
|
||||
.shadow(8.dp, RoundedCornerShape(12.dp)),
|
||||
shape = RoundedCornerShape(12.dp),
|
||||
colors = ButtonDefaults.buttonColors(
|
||||
containerColor = MaterialTheme.colorScheme.primary
|
||||
)
|
||||
) {
|
||||
Text(
|
||||
"Hitung BMI",
|
||||
style = MaterialTheme.typography.titleMedium,
|
||||
fontWeight = FontWeight.Bold
|
||||
)
|
||||
}
|
||||
|
||||
// Display Result
|
||||
bmiResult?.let { result ->
|
||||
BMIResultCard(result = result)
|
||||
}
|
||||
|
||||
Spacer(modifier = Modifier.height(16.dp))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Card untuk menampilkan hasil BMI dengan design menarik
|
||||
*/
|
||||
@Composable
|
||||
fun BMIResultCard(result: BMIResult) {
|
||||
Card(
|
||||
modifier = Modifier
|
||||
.fillMaxWidth()
|
||||
.shadow(8.dp, RoundedCornerShape(20.dp)),
|
||||
shape = RoundedCornerShape(20.dp),
|
||||
colors = CardDefaults.cardColors(
|
||||
containerColor = if (result.isValid) {
|
||||
when (result.category) {
|
||||
"Underweight" -> Color(0xFFFFF3E0)
|
||||
"Normal weight" -> Color(0xFFE8F5E9)
|
||||
"Overweight" -> Color(0xFFFFF9C4)
|
||||
"Obese" -> Color(0xFFFFEBEE)
|
||||
else -> MaterialTheme.colorScheme.surface
|
||||
}
|
||||
} else {
|
||||
MaterialTheme.colorScheme.errorContainer
|
||||
}
|
||||
)
|
||||
) {
|
||||
Column(
|
||||
modifier = Modifier.padding(24.dp),
|
||||
horizontalAlignment = Alignment.CenterHorizontally
|
||||
) {
|
||||
if (result.isValid) {
|
||||
// BMI Value
|
||||
Text(
|
||||
text = "BMI Anda",
|
||||
style = MaterialTheme.typography.titleMedium,
|
||||
color = Color.Gray
|
||||
)
|
||||
Spacer(modifier = Modifier.height(8.dp))
|
||||
Text(
|
||||
text = formatBMIResult(result),
|
||||
style = MaterialTheme.typography.displayLarge,
|
||||
fontWeight = FontWeight.Bold,
|
||||
color = getBMICategoryColor(result.category)
|
||||
)
|
||||
Spacer(modifier = Modifier.height(16.dp))
|
||||
|
||||
// Category Badge
|
||||
Surface(
|
||||
shape = RoundedCornerShape(20.dp),
|
||||
color = getBMICategoryColor(result.category).copy(alpha = 0.2f),
|
||||
modifier = Modifier.padding(vertical = 8.dp)
|
||||
) {
|
||||
Text(
|
||||
text = getCategoryEmoji(result.category) + " " + result.category,
|
||||
modifier = Modifier.padding(horizontal = 20.dp, vertical = 10.dp),
|
||||
style = MaterialTheme.typography.titleMedium,
|
||||
fontWeight = FontWeight.Bold,
|
||||
color = getBMICategoryColor(result.category)
|
||||
)
|
||||
}
|
||||
|
||||
Spacer(modifier = Modifier.height(12.dp))
|
||||
Divider(color = Color.Gray.copy(alpha = 0.3f))
|
||||
Spacer(modifier = Modifier.height(12.dp))
|
||||
|
||||
// BMI Info
|
||||
Text(
|
||||
text = getBMICategoryInfo(result.category),
|
||||
style = MaterialTheme.typography.bodyLarge,
|
||||
textAlign = TextAlign.Center,
|
||||
color = Color.DarkGray
|
||||
)
|
||||
|
||||
// BMI Range Reference
|
||||
Spacer(modifier = Modifier.height(16.dp))
|
||||
BMIRangeReference()
|
||||
} else {
|
||||
Text(
|
||||
text = "⚠️ Error",
|
||||
style = MaterialTheme.typography.titleLarge,
|
||||
fontWeight = FontWeight.Bold,
|
||||
color = MaterialTheme.colorScheme.error
|
||||
)
|
||||
Spacer(modifier = Modifier.height(8.dp))
|
||||
Text(
|
||||
text = result.errorMessage,
|
||||
style = MaterialTheme.typography.bodyLarge,
|
||||
textAlign = TextAlign.Center,
|
||||
color = MaterialTheme.colorScheme.error
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Reference BMI Range
|
||||
*/
|
||||
@Composable
|
||||
fun BMIRangeReference() {
|
||||
Card(
|
||||
shape = RoundedCornerShape(12.dp),
|
||||
colors = CardDefaults.cardColors(
|
||||
containerColor = Color.White.copy(alpha = 0.7f)
|
||||
)
|
||||
) {
|
||||
Column(modifier = Modifier.padding(16.dp)) {
|
||||
Text(
|
||||
text = "Referensi BMI (WHO)",
|
||||
style = MaterialTheme.typography.titleSmall,
|
||||
fontWeight = FontWeight.Bold,
|
||||
modifier = Modifier.padding(bottom = 8.dp)
|
||||
)
|
||||
BMIRangeItem("< 18.5", "Underweight", Color(0xFFFF9800))
|
||||
BMIRangeItem("18.5 - 24.9", "Normal", Color(0xFF4CAF50))
|
||||
BMIRangeItem("25.0 - 29.9", "Overweight", Color(0xFFFFEB3B))
|
||||
BMIRangeItem("≥ 30.0", "Obese", Color(0xFFF44336))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Composable
|
||||
fun BMIRangeItem(range: String, category: String, color: Color) {
|
||||
Row(
|
||||
modifier = Modifier
|
||||
.fillMaxWidth()
|
||||
.padding(vertical = 4.dp),
|
||||
verticalAlignment = Alignment.CenterVertically
|
||||
) {
|
||||
Box(
|
||||
modifier = Modifier
|
||||
.size(12.dp)
|
||||
.background(color, RoundedCornerShape(6.dp))
|
||||
)
|
||||
Spacer(modifier = Modifier.width(12.dp))
|
||||
Text(
|
||||
text = range,
|
||||
style = MaterialTheme.typography.bodyMedium,
|
||||
fontWeight = FontWeight.Medium,
|
||||
modifier = Modifier.weight(1f)
|
||||
)
|
||||
Text(
|
||||
text = category,
|
||||
style = MaterialTheme.typography.bodySmall,
|
||||
color = Color.Gray
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Helper functions
|
||||
*/
|
||||
fun getBMICategoryColor(category: String): Color {
|
||||
return when (category) {
|
||||
"Underweight" -> Color(0xFFFF9800)
|
||||
"Normal weight" -> Color(0xFF4CAF50)
|
||||
"Overweight" -> Color(0xFFFFEB3B)
|
||||
"Obese" -> Color(0xFFF44336)
|
||||
else -> Color.Gray
|
||||
}
|
||||
}
|
||||
|
||||
fun getCategoryEmoji(category: String): String {
|
||||
return when (category) {
|
||||
"Underweight" -> "⚠️"
|
||||
"Normal weight" -> "✅"
|
||||
"Overweight" -> "⚡"
|
||||
"Obese" -> "🔴"
|
||||
else -> "❓"
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Memvalidasi input tinggi dan berat badan
|
||||
*/
|
||||
fun validateBMIInput(height: Double, weight: Double, useUSC: Boolean): Pair<Boolean, String> {
|
||||
if (!useUSC) {
|
||||
// SI Units validation
|
||||
// SI Units validation (cm dan kg)
|
||||
when {
|
||||
height <= 0 -> return Pair(false, "Tinggi harus lebih dari 0")
|
||||
height < 0.5 -> return Pair(false, "Tinggi terlalu rendah (minimum 0.5m)")
|
||||
height > 3.0 -> return Pair(false, "Tinggi tidak wajar (maksimum 3.0m)")
|
||||
height < 50 -> return Pair(false, "Tinggi terlalu rendah (minimum 50cm)")
|
||||
height > 300 -> return Pair(false, "Tinggi tidak wajar (maksimum 300cm)")
|
||||
weight <= 0 -> return Pair(false, "Berat harus lebih dari 0")
|
||||
weight < 20 -> return Pair(false, "Berat terlalu rendah (minimum 20kg)")
|
||||
weight > 500 -> return Pair(false, "Berat tidak wajar (maksimum 500kg)")
|
||||
@ -231,7 +477,7 @@ fun validateBMIInput(height: Double, weight: Double, useUSC: Boolean): Pair<Bool
|
||||
* Menghitung BMI berdasarkan sistem unit yang dipilih
|
||||
*
|
||||
* Formula USC: BMI = 703 × (weight in lbs / height² in inches)
|
||||
* Formula SI: BMI = weight in kg / height² in meters
|
||||
* Formula SI: BMI = weight in kg / (height in cm / 100)²
|
||||
*/
|
||||
fun calculateBMI(height: Double, weight: Double, useUSC: Boolean): BMIResult {
|
||||
// Validasi input
|
||||
@ -251,8 +497,10 @@ fun calculateBMI(height: Double, weight: Double, useUSC: Boolean): BMIResult {
|
||||
// USC: BMI = 703 × (weight in lbs / height² in inches)
|
||||
703.0 * (weight / (height * height))
|
||||
} else {
|
||||
// SI: BMI = weight in kg / height² in meters
|
||||
weight / (height * height)
|
||||
// SI: BMI = weight in kg / (height in meters)²
|
||||
// Konversi cm ke meter
|
||||
val heightInMeters = height / 100.0
|
||||
weight / (heightInMeters * heightInMeters)
|
||||
}
|
||||
|
||||
// Tentukan kategori BMI
|
||||
@ -283,10 +531,10 @@ fun getBMICategory(bmi: Double): String {
|
||||
*/
|
||||
fun getBMICategoryInfo(category: String): String {
|
||||
return when (category) {
|
||||
"Underweight" -> "BMI < 18.5: Berat badan kurang"
|
||||
"Normal weight" -> "BMI 18.5-24.9: Berat badan ideal"
|
||||
"Overweight" -> "BMI 25.0-29.9: Kelebihan berat badan"
|
||||
"Obese" -> "BMI ≥ 30.0: Obesitas"
|
||||
"Underweight" -> "Berat badan Anda kurang dari ideal. Pertimbangkan untuk meningkatkan asupan nutrisi."
|
||||
"Normal weight" -> "Selamat! Berat badan Anda dalam rentang ideal dan sehat."
|
||||
"Overweight" -> "Berat badan Anda sedikit berlebih. Pertimbangkan pola makan sehat dan olahraga teratur."
|
||||
"Obese" -> "Berat badan Anda berlebih. Konsultasikan dengan dokter untuk program penurunan berat badan."
|
||||
else -> ""
|
||||
}
|
||||
}
|
||||
|
||||
@ -17,62 +17,64 @@ package com.example.tiptime.ui.theme
|
||||
|
||||
import androidx.compose.ui.graphics.Color
|
||||
|
||||
val md_theme_light_primary = Color(0xFF984061)
|
||||
val md_theme_light_onPrimary = Color(0xFFFFFFFF)
|
||||
val md_theme_light_primaryContainer = Color(0xFFFFD9E2)
|
||||
val md_theme_light_onPrimaryContainer = Color(0xFF3E001D)
|
||||
val md_theme_light_secondary = Color(0xFF754B9C)
|
||||
val md_theme_light_onSecondary = Color(0xFFFFFFFF)
|
||||
val md_theme_light_secondaryContainer = Color(0xFFF1DBFF)
|
||||
val md_theme_light_onSecondaryContainer = Color(0xFF2D0050)
|
||||
val md_theme_light_tertiary = Color(0xFF984060)
|
||||
val md_theme_light_onTertiary = Color(0xFFFFFFFF)
|
||||
val md_theme_light_tertiaryContainer = Color(0xFFFFD9E2)
|
||||
val md_theme_light_onTertiaryContainer = Color(0xFF3E001D)
|
||||
val md_theme_light_error = Color(0xFFBA1A1A)
|
||||
val md_theme_light_errorContainer = Color(0xFFFFDAD6)
|
||||
val md_theme_light_onError = Color(0xFFFFFFFF)
|
||||
val md_theme_light_onErrorContainer = Color(0xFF410002)
|
||||
val md_theme_light_background = Color(0xFFFAFCFF)
|
||||
val md_theme_light_onBackground = Color(0xFF001F2A)
|
||||
val md_theme_light_surface = Color(0xFFFAFCFF)
|
||||
val md_theme_light_onSurface = Color(0xFF001F2A)
|
||||
val md_theme_light_surfaceVariant = Color(0xFFF2DDE2)
|
||||
val md_theme_light_onSurfaceVariant = Color(0xFF514347)
|
||||
val md_theme_light_outline = Color(0xFF837377)
|
||||
val md_theme_light_inverseOnSurface = Color(0xFFE1F4FF)
|
||||
val md_theme_light_inverseSurface = Color(0xFF003547)
|
||||
val md_theme_light_inversePrimary = Color(0xFFFFB0C8)
|
||||
val md_theme_light_surfaceTint = Color(0xFF984061)
|
||||
val md_theme_light_outlineVariant = Color(0xFFD5C2C6)
|
||||
val md_theme_light_scrim = Color(0xFF000000)
|
||||
// Light Theme - Light Blue Dominant
|
||||
val md_theme_light_primary = Color(0xFF03A9F4) // Light Blue
|
||||
val md_theme_light_onPrimary = Color(0xFFFFFFFF) // White
|
||||
val md_theme_light_primaryContainer = Color(0xFFB3E5FC) // Very Light Blue
|
||||
val md_theme_light_onPrimaryContainer = Color(0xFF01579B) // Navy Blue
|
||||
val md_theme_light_secondary = Color(0xFF0288D1) // Medium Blue
|
||||
val md_theme_light_onSecondary = Color(0xFFFFFFFF) // White
|
||||
val md_theme_light_secondaryContainer = Color(0xFFE1F5FE) // Pale Blue
|
||||
val md_theme_light_onSecondaryContainer = Color(0xFF014A7F) // Dark Blue
|
||||
val md_theme_light_tertiary = Color(0xFF0277BD) // Blue
|
||||
val md_theme_light_onTertiary = Color(0xFFFFFFFF) // White
|
||||
val md_theme_light_tertiaryContainer = Color(0xFFB3E5FC) // Very Light Blue
|
||||
val md_theme_light_onTertiaryContainer = Color(0xFF003D5B) // Deep Blue
|
||||
val md_theme_light_error = Color(0xFFBA1A1A) // Red
|
||||
val md_theme_light_errorContainer = Color(0xFFFFDAD6) // Light Red
|
||||
val md_theme_light_onError = Color(0xFFFFFFFF) // White
|
||||
val md_theme_light_onErrorContainer = Color(0xFF410002) // Dark Red
|
||||
val md_theme_light_background = Color(0xFFF5FBFF) // Very Light Blue White
|
||||
val md_theme_light_onBackground = Color(0xFF001F2A) // Dark Blue Gray
|
||||
val md_theme_light_surface = Color(0xFFFFFFFF) // White
|
||||
val md_theme_light_onSurface = Color(0xFF001F2A) // Dark Blue Gray
|
||||
val md_theme_light_surfaceVariant = Color(0xFFE3F2FD) // Pale Blue
|
||||
val md_theme_light_onSurfaceVariant = Color(0xFF455A64) // Blue Gray
|
||||
val md_theme_light_outline = Color(0xFF78909C) // Medium Blue Gray
|
||||
val md_theme_light_inverseOnSurface = Color(0xFFE1F4FF) // Very Light Blue
|
||||
val md_theme_light_inverseSurface = Color(0xFF003547) // Deep Blue
|
||||
val md_theme_light_inversePrimary = Color(0xFF81D4FA) // Sky Blue
|
||||
val md_theme_light_surfaceTint = Color(0xFF03A9F4) // Light Blue
|
||||
val md_theme_light_outlineVariant = Color(0xFFB0BEC5) // Light Blue Gray
|
||||
val md_theme_light_scrim = Color(0xFF000000) // Black
|
||||
|
||||
val md_theme_dark_primary = Color(0xFFFFB0C8)
|
||||
val md_theme_dark_onPrimary = Color(0xFF5E1133)
|
||||
val md_theme_dark_primaryContainer = Color(0xFF7B2949)
|
||||
val md_theme_dark_onPrimaryContainer = Color(0xFFFFD9E2)
|
||||
val md_theme_dark_secondary = Color(0xFFDEB7FF)
|
||||
val md_theme_dark_onSecondary = Color(0xFF44196A)
|
||||
val md_theme_dark_secondaryContainer = Color(0xFF5C3382)
|
||||
val md_theme_dark_onSecondaryContainer = Color(0xFFF1DBFF)
|
||||
val md_theme_dark_tertiary = Color(0xFFFFB1C7)
|
||||
val md_theme_dark_onTertiary = Color(0xFF5E1132)
|
||||
val md_theme_dark_tertiaryContainer = Color(0xFF7B2948)
|
||||
val md_theme_dark_onTertiaryContainer = Color(0xFFFFD9E2)
|
||||
val md_theme_dark_error = Color(0xFFFFB4AB)
|
||||
val md_theme_dark_errorContainer = Color(0xFF93000A)
|
||||
val md_theme_dark_onError = Color(0xFF690005)
|
||||
val md_theme_dark_onErrorContainer = Color(0xFFFFDAD6)
|
||||
val md_theme_dark_background = Color(0xFF001F2A)
|
||||
val md_theme_dark_onBackground = Color(0xFFBFE9FF)
|
||||
val md_theme_dark_surface = Color(0xFF001F2A)
|
||||
val md_theme_dark_onSurface = Color(0xFFBFE9FF)
|
||||
val md_theme_dark_surfaceVariant = Color(0xFF514347)
|
||||
val md_theme_dark_onSurfaceVariant = Color(0xFFD5C2C6)
|
||||
val md_theme_dark_outline = Color(0xFF9E8C90)
|
||||
val md_theme_dark_inverseOnSurface = Color(0xFF001F2A)
|
||||
val md_theme_dark_inverseSurface = Color(0xFFBFE9FF)
|
||||
val md_theme_dark_inversePrimary = Color(0xFF984061)
|
||||
val md_theme_dark_surfaceTint = Color(0xFFFFB0C8)
|
||||
val md_theme_dark_outlineVariant = Color(0xFF514347)
|
||||
val md_theme_dark_scrim = Color(0xFF000000)
|
||||
// Dark Theme - Dark Blue Dominant
|
||||
val md_theme_dark_primary = Color(0xFF81D4FA) // Sky Blue
|
||||
val md_theme_dark_onPrimary = Color(0xFF003D5B) // Deep Blue
|
||||
val md_theme_dark_primaryContainer = Color(0xFF01579B) // Navy Blue
|
||||
val md_theme_dark_onPrimaryContainer = Color(0xFFB3E5FC) // Very Light Blue
|
||||
val md_theme_dark_secondary = Color(0xFF64B5F6) // Light Blue
|
||||
val md_theme_dark_onSecondary = Color(0xFF014A7F) // Dark Blue
|
||||
val md_theme_dark_secondaryContainer = Color(0xFF0277BD) // Blue
|
||||
val md_theme_dark_onSecondaryContainer = Color(0xFFE1F5FE) // Pale Blue
|
||||
val md_theme_dark_tertiary = Color(0xFF90CAF9) // Soft Blue
|
||||
val md_theme_dark_onTertiary = Color(0xFF003D5B) // Deep Blue
|
||||
val md_theme_dark_tertiaryContainer = Color(0xFF01579B) // Navy Blue
|
||||
val md_theme_dark_onTertiaryContainer = Color(0xFFB3E5FC) // Very Light Blue
|
||||
val md_theme_dark_error = Color(0xFFFFB4AB) // Light Red
|
||||
val md_theme_dark_errorContainer = Color(0xFF93000A) // Dark Red
|
||||
val md_theme_dark_onError = Color(0xFF690005) // Deep Red
|
||||
val md_theme_dark_onErrorContainer = Color(0xFFFFDAD6) // Light Red
|
||||
val md_theme_dark_background = Color(0xFF001F2A) // Very Dark Blue
|
||||
val md_theme_dark_onBackground = Color(0xFFB3E5FC) // Very Light Blue
|
||||
val md_theme_dark_surface = Color(0xFF003547) // Deep Blue
|
||||
val md_theme_dark_onSurface = Color(0xFFE1F5FE) // Pale Blue
|
||||
val md_theme_dark_surfaceVariant = Color(0xFF01579B) // Navy Blue
|
||||
val md_theme_dark_onSurfaceVariant = Color(0xFFB3E5FC) // Very Light Blue
|
||||
val md_theme_dark_outline = Color(0xFF607D8B) // Blue Gray
|
||||
val md_theme_dark_inverseOnSurface = Color(0xFF001F2A) // Very Dark Blue
|
||||
val md_theme_dark_inverseSurface = Color(0xFFB3E5FC) // Very Light Blue
|
||||
val md_theme_dark_inversePrimary = Color(0xFF0277BD) // Blue
|
||||
val md_theme_dark_surfaceTint = Color(0xFF81D4FA) // Sky Blue
|
||||
val md_theme_dark_outlineVariant = Color(0xFF455A64) // Blue Gray
|
||||
val md_theme_dark_scrim = Color(0xFF000000) // Black
|
||||
Loading…
x
Reference in New Issue
Block a user