name: sampahkuapp description: "Organic and Inorganic Classification" # The following line prevents the package from being accidentally published to # pub.dev using `flutter pub publish`. This is preferred for private packages. publish_to: 'none' # Remove this line if you wish to publish to pub.dev # The following defines the version and build number for your application. # A version number is three numbers separated by dots, like 1.2.43 # followed by an optional build number separated by a +. # Both the version and the builder number may be overridden in flutter # build by specifying --build-name and --build-number, respectively. # In Android, build-name is used as versionName while build-number used as versionCode. # Read more about Android versioning at https://developer.android.com/studio/publish/versioning # In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion. # Read more about iOS versioning at # https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html # In Windows, build-name is used as the major, minor, and patch parts # of the product and file versions while build-number is used as the build suffix. version: 1.0.0+1 environment: sdk: '>=3.3.4 <4.0.0' # Dependencies specify other packages that your package needs in order to work. # To automatically upgrade your package dependencies to the latest versions # consider running `flutter pub upgrade --major-versions`. Alternatively, # dependencies can be manually updated by changing the version numbers below to # the latest version available on pub.dev. To see which dependencies have newer # versions available, run `flutter pub outdated`. dependencies: cupertino_icons: ^1.0.6 flutter: sdk: flutter flutter_native_splash: ^2.2.16 flutter_tflite: ^1.0.1 image_picker: ^0.8.9 dev_dependencies: flutter_launcher_icons: ^0.11.0 flutter_lints: ^3.0.0 flutter_test: sdk: flutter flutter_icons: android: "launcher_icon" ios: true image_path: "images/icon.png" # remove_alpha_ios: true min_sdk_android: 26 # android min sdk min:16, default 21 flutter_native_splash: color: "#FFFFFF" image: images/splash_icon.png color_dark: "#000000" image_dark: images/splash_icon_dark.png android_12: color: "#FFFFFF" image: images/splash_icon.png color_dark: "#000000" image_dark: images/splash_icon_dark.png android: true ios: true web: false # For information on the generic Dart part of this file, see the # following page: https://dart.dev/tools/pub/pubspec # The following section is specific to Flutter packages. flutter: # The following line ensures that the Material Icons font is # included with your application, so that you can use the icons in # the material Icons class. uses-material-design: true # To add assets to your application, add an assets section, like this: assets: - images/icon.png - images/icon_pages.png - images/get_started_page.png - images/home_page.png - images/organic_pages.png - images/inorganic_pages.png - assets/label.txt - assets/SampahKu_TFLiteModel.tflite # An image asset can refer to one or more resolution-specific "variants", see # https://flutter.dev/assets-and-images/#resolution-aware # For details regarding adding assets from package dependencies, see # https://flutter.dev/assets-and-images/#from-packages # To add custom fonts to your application, add a fonts section here, # in this "flutter" section. Each entry in this list should have a # "family" key with the font family name, and a "fonts" key with a # list giving the asset and other descriptors for the font. For # example: fonts: - family: GoogleSans-Regular fonts: - asset: fonts/GoogleSans-Regular.ttf - family: GoogleSans-Bold fonts: - asset: fonts/GoogleSans-Bold.ttf # For details regarding fonts from package dependencies, # see https://flutter.dev/custom-fonts/#from-packages